Final “exam” I sent to Future Games.
Its a sci fi/fantasy TIKI Bar scene, or something.

tiki_env

tiki_mesh_2

tiki_mesh_5

tiki_mesh_1

Some things ended up rather unfinished, but it works.

Pzz out


My Position: Enviroment Artist, Prop Artist, Sound Designer

This was our final project on this school., produced in 6 weeks.
We yet again worked with Scrum, and compared to the last project, this one was a breeze.
We managed to imperss the whole jurry, and they were very happy with our game demo.
You can play the game through the link bellow.
http://www.systemsgo.se/futuregames/g4.html 

Realtime Render

Realtime Render

Realtime Render

Realtime Render

Realtime Render

Realtime Render

Some various props i made for the Pettson and Findus game, Findus on the Attic.

Realtime Render

Realtime Render


Ingame screenshot

Ingame screenshot

Ingame screenshot from the office level from “White Lady”.
Shows the sniper, chairs, wallsegments, “roof lights”, picture frames, and roof tiles I’ve made.

Realtime Render

Realtime Render

This RPG was a medium-distance prop, attached to the back of some soilders. 
It was never used in the final trailer.

realtime render

realtime render

realtime render

realtime render

realtime render

realtime render

realtime render

realtime render

Unreal 3 mod/trailer level art

Realtime render

Unreal 3 mod/trailer level art

Unreal 3 mod/trailer level art

A couple of lowply wallsegments and a midpoly door,
used in the Unreal 3 mod/trailer White Lady.

Details:
Wallsegment 1 and 2, 210tris and 115tris. 2048×2048 diff, 1024×1024 norm, spec.
Door, 1222tris, 1024×1024 diff, norm, spec

 


Hi. My Poftfolio is currently under construction, check back later this week.



Powered by Wordpress
Theme © 2005 - 2009 FrederikM.de
BlueMod is a modification of the blueblog_DE Theme by Oliver Wunder. Later modefied by Tobbe.